"Of course, Words With Friends was hardly the first such word game on the market, so how did it catch on? The Bettners chalk this up to the user experience. Whereas the official Scrabble iPhone app forced users to trudge through a few menus before they could access its multiplayer features, Words puts your multiplayer games front-and-center. You can boot up the app and be in a game in just a few seconds, which the Bettners say is key."
You can’t, just like you can’t beat Google at Search. You have to win at something else, something that your company is uniquely suited to do. This doesn’t mean you shouldn’t hire the most talented engineers and designers in the world, it just means you shouldn’t go up against Apple on their own turf.
"I’m not saying the App Store is a beautiful garden. That is not a very good metaphor at all — but insofar as it applies, it doesn’t strengthen any App Store detractor’s case… unless they’d also argue that the Portland Japanese Garden should open its doors, run on monopoly money, and turn from a meditative oasis into a busy bazaar."
I’d agree that solitude is very important to creativity. However, I think the real No. 1 key here is focus. Focus and mindfulness are things I’ve realized to be essential to creative thinking. Unfortunately (or maybe fortunately), it’s fairly hard to focus given all the distraction that comes along with our lives. Thus solitude can really help enable that intense focus.
Regardless, there are some good stories and some interesting ideas in here.