D. Keith Robinson |
I'm a writer, designer (game, visual and User-Interface), artist, publisher, etc. currently living in San Francisco. My interests include online publishing and community, photography, fiction, gaming, music, mobile computing and design. My main site: dkeithrobinson.com Twitter: @dkr |
So cool.
The Web Shatters Focus, Rewires Brains
A really interesting exploration on how the internet and technology is changing the way we think.
How To Beat Apple At Their Own Game
You can’t, just like you can’t beat Google at Search. You have to win at something else, something that your company is uniquely suited to do. This doesn’t mean you shouldn’t hire the most talented engineers and designers in the world, it just means you shouldn’t go up against Apple on their own turf.
"Why Apple Succeeds & Others Fail ~ Flyosity by Mike Rundle
He’s probably right.
RSA Animate - Drive: The surprising truth about what motivates us (via theRSAorg)
Very well done video about what motivates us.
Written for designers. Good thoughts and perspective for just about anyone.
Great read!
I’d agree that solitude is very important to creativity. However, I think the real No. 1 key here is focus. Focus and mindfulness are things I’ve realized to be essential to creative thinking. Unfortunately (or maybe fortunately), it’s fairly hard to focus given all the distraction that comes along with our lives. Thus solitude can really help enable that intense focus.
Regardless, there are some good stories and some interesting ideas in here.
Baked in as opposed to tacked on. You can say this about almost anything, here Brad Hargreaves is talking about adding game mechanics to non-games. Good advice.